My Automated New York

This post originally appeared on Leo Burnett's  website on February 25, 2016. This was the first submission that I did for the LeoScope initiative.

My Automated New York

How robots are being used in retail and what it means for brands and consumers

I had an interesting and somewhat automated January. Coming off a long family road trip over the holidays (two weeks, five cities, eight states, 3,000 miles), my first week back to work was spent on the road again traveling to the Consumer Electronics Show in Las Vegas.

Nearly everyone there seemed to be wearing some version of a virtual reality headset, drones had taken over a large wing of one of the halls and robots were scattered throughout the event.

Then, a week later, I was off to New York for the National Retail Federation Show, where I met SoftBank’s robot, Pepper, via RobotLAB’s Fashion Recommendation system and had a chance to use Best Buy’s robot, Chloe, at its 23rd Street store. These encounters with automation struck me as not quite an inflection point but a reflection of the state of service robots and how they will be used to enhance consumer experiences.

But before we get too far in, I’d like to take a quick moment to offer a disclaimer about what will and will not be covered in the following few paragraphs. Robots have a polarizing effect on us—we either love themor loathe them. They can be seen as the harbinger of a great economic upheaval and fundamental rewriting of labor distribution. In the extreme, some fear they will bring a Skynet future to us faster than we might imagine. Conversely, others argue that robots are helping us enter a new era of job creation. My interest here is in exploring the beginnings of how they are being used in retail, and not whether any real-world John Connor has anything to fear.

At the NRF show, RobotLAB, a start-up out of San Francisco, demonstrated how product recommendation would be amplified by infusing its software into Pepper for a highly interactive experience. Shoppers simply scan a QR code on a tag using the camera in Pepper’s head to start the process. Pepper can compare a shopper’s body type with a clothing item and make a recommendation on fit, suggesting alternatives if the particular item is not appropriate. While not explicitly mentioned, Pepper could one day store all of the product recommendations and similar items for retargeting later with follow-up offers on sales. Pepper is a robot with the ability to integrate clicks-to-bricks thinking.

While the RobotLAB demo was just that, SoftBank, the maker of Pepper, will be opening a cellphone store run by robots next month in Japan. Clearly a test, Pepper will assist in demonstrating products and making purchase decisions. People will be part of the store experience as well, but only to ensure that the robots are running properly. Will the utility of impartial product recommendation outweigh the creepiness some may feel in interacting with robots?

While I had read about Best Buy’s installation of Chloe, all of the images seemed to portray a giant yellow arm that would simply reach back into a two-story-high, floor-to-ceiling rack for an item. I suppose the adage that people look taller in movies applies to robots as well. Chloe’s claw stands maybe two feet tall off a platform that resembles an automated flying carpet.

Touchscreen kiosks are positioned in the store and in a vestibule outside. In either case, you order and pay for your item (CD, DVD, phone accessory) at the kiosk, Chloe acknowledges your order with a smiley face on its LED screen and flies away to fetch it from the racks. As it descends from the sky, the item I purchased (David Bowie’s “Blackstar” CD) was in a thin plastic sleeve directly under the LED screen. Chloe dumped the CD into a tube that delivered the item with a clunk in the bin at my feet while he/she/it stuck its tongue out at me in a bit of anthropomorphic celebratory acknowledgement.

Undoubtedly a great deal of fun retail theater, Chloe also represents the ability to buy anything at all times of day, even after the store closes. Imagine a future where these types of virtual storefronts are all we shop at, never having to go into a store. While the argument that we can already get almost anything delivered to us immediately now and in the future is valid, I purchased the disc as a remembrance of a favorite artist, and that type of purchasing behavior is likely to survive.

So what does this mean for brands and consumers?

First, the future is here. Brands are already using robots in stores, and we will see them pop up in more and more places. Sephora and Lowe’shave already deployed robots, and Nestlé plans to roll them out this year. Turns out, the less human a robot looks, the more willing we are to accept them. This phenomenon is called the Uncanny Valley effect, and it most likely means that we will see more Chloe/Pepper-type robots than lifelike ones such as Toshiba’s Aiko Chihira.

Second, moving past appearance, the artificial intelligence that powers robots in stores will truly be a game changer. While Chloe was simply fetching an item I requested, RobotLAB’s Pepper was recommending things to me. It’s not too much of a stretch to see the next step in this being more complicated, conversational experiences and even entertainment. What would you say to your favorite brand and how would the brand respond back to you in real time through the speaker/mouth of a robot?

Last, with every new evolution in communication technology (print, radio, television, Internet, mobile, virtual reality), people and brands have adapted, changed and evolved. Will we consider robots to be the next step in this progression, a new digital/physical platform to reach consumers in a physical space? Will we start to develop new strategies and tactics that facilitate engaging, entertaining and useful experiences? Will robots help attract people back to stores due to their entertainment value? It’s all too soon to tell, but one thing sticks out in my mind: that tongue that Chloe wagged at me as if to say, hey, we are in this together. 

Five Innovations Your Shopper Wants to Experience in 2016

This post originally appeared on Arc Worldwide's US website on December 3, 2015. The idea was to put something out that combined how shopper behaviors are changing along with innovative technology examples that brands and retailers are using to reach them. I was lucky enough to collaborate with Lilia Arroyo-Flores @lilflo2003 and Marie Roche @rocherocheroche on this.

Five Innovations Your Shopper Wants to Experience in 2016

People love instant gratification, especially when shopping. Quick, hassle-free product comparisons. Scoring a discount while standing in line. Checking out without standing in line. Clicking and collecting items later. The faster, the better.

MasterCard recently opened up its payment ecosystem so tech companies are able to develop connected gadgets that link to MasterCard credit cards. This means your jewelry, keychains, fitness trackers and any other wearables may be turned into payment devices sooner than you think.

They’ve shared their data. They’ve liked your brand on Facebook. But, there is a catch. They expect personalized, curated experiences and offers. Bring on the “you also might like” selections. Deliver the deals, or lose the customer.

How much is your data worth: A million dollars or a pack of gum? Trident thinks a free pack of gum is enough to compel you to share your fitness data. All you need to do is walk 10,000 steps and the convenience store Kum & Go will give you the gum.

Everyday shoppers are incredibly influential. Shoppers look to and trust their peers to provide authentic feedback and advice when making purchases big and small. Your store clerks can only influence shoppers so much.

What’s the best way to sell out of the coolest connected toy Sphero Star Wars BB-8? Should be easy, right? Well, using Snapchat and its network Naritiv it was. Sphero and Narativ teamed up with five Snapchat influencers to generate 10 million views, selling out the toy in just 24 hours. Wow.

People are shortcutting the shopping process by doing product research wherever and whenever they please. Buying with confidence at a great price is no longer a long and drawn-out process.

Social buy buttons and mobile apps such as Operator perfectly align shopping with people’s fast-paced and frenzied lifestyle. Why would you go to a store to purchase a new wardrobe when Operator can serve as your personal shopper, presenting you different options to select and buy?

Sometimes people want to “slow-shop,” meaning they want to take their time and enjoy the overall shopping experience. Create an interactive environment that draws them in to the magic of the store. When shoppers stay in stores longer, they buy more.

Lounges, aroma labs and customization stations can be seen in the new MUJI store in NYC. Shoppers can relax in the lounge, create their own scent in the lab and customize a new sweater.

The rate at which technology is changing the world is staggeringly fast with no sign of slowing. Innovation is at the heart of these transformational changes. As you continue to evolve your brand to keep pace, reimagine and recalibrate the shopping experience both in and outside the store. Do this and shoppers will join you on the journey into tomorrow.

Leovative Event

This post was originally published on the Leo Burnett site on October 9, 2015.

Leovative 2015

The intersection where brands, technology and advertising meet.

The transformation of advertising and marketing is under way as we spend more time consuming content on our devices and less time on traditional TV. The challenge for agencies and brands is to seamlessly connect with consumers in real time and create campaigns that work across a variety of new and existing channels. At the Cannes International Festival of Creativity this year, platforms — not campaigns — won Lions.

Yesterday, we hosted our fifth annual Leovative event, which looked at the trends coming out of Cannes and the companies and technologies with which we can partner to build experiences for brands to reach consumers. The 20-plus companies that participated in the event represented the following five trends: data-driven creativity, real-time marketing, additional reality, on-the-go platforms and connected experience.

While data-driven creativity may sound like an oxymoron, it reflects the change toward which consumers are moving: always connected to a device that is pinging back signals indicating where they are, what they are looking at and when.

When we consider Cisco’s prediction that in 2020, 50 billion devices will be connected to the Internet, it’s easy to see how this treasure trove of data will become an important resource in how we think about reaching consumers. So what companies should we be exploring now to help accelerate our thinking? One example is IBM’s Watson, as it can help glean insights from that huge pool of data almost instantaneously so that we can start to see what people are talking about and the relationships in between those conversations.

Once we have those insights in hand, real-time marketing becomes possible. Being able to accurately predict the right message to deliver to someone at the right place and time has become increasingly important, and companies like OwnerIQ have built platforms to enable this.

While both of the above trends might seem somewhat dispassionate and out of place in a creative shop, our events enable amazing creative thinkers to explore them in a familiar setting that can and does lead to new discoveries.

On to additional reality. As the ability to tell stories in an immersive environment expands via Oculus Rift, Samsung Gear and Google Cardboard, companies like Digital Domain take it one step further by adding in the ability to live stream VR. Soon we will be able to see and experience complete environments in real time. Virtually Live was at the event as well and offers a platform that enables sports fans to virtually experience a game as it happens. You put on a headset and are transported to a stadium, where you can watch a game from any perspective. This is powered by data from the teams themselves, as they collect every movement of the players during a game and convert that into a map of play.

The last two trends, on-the-go platforms and connected experience, can sometimes blur together. While they are intertwined, on-the-go-platforms are about a virtual connection while connected experience is about using your phone or wearable device in the physical world.

For on-the-go platforms, Facebook was showing their new 360-degree video while Instagram was talking about the best ways brands are using their platform. Next door, Huffington Post was talking about HuffPost 24 and their native content solutions, along with AOL, which was demoing the Verizon Go90 platform.

Moving into connected experience, Shazam was showing how visual search can be used to bring objects to life. GlowMotion Technologies and Connect and Go were just across from them with an impressive LED wearable and light display. ShopKick was also at the event talking about how their proximity platform is being used in a vast number of retail locations. And finally, Tapcentive came to demo their NFC/Beacon solution.

While not a comprehensive list of all of the companies that attended, these companies and technologies represent tools for us to consider when thinking about how to help our clients reach the always-on consumer. Our semiannual events (FutureShop and Leovative) are really about starting a conversation with the purpose of inspiring, educating and activating ideas into projects. To see how the conversation unfolded during the day, explore #leovative.

Finally, for those who weren’t able to make it, some of the companies are working with us to build installations in our retail innovation lab, LB Sparc, so everyone will be able to experience technology when they can and discover where it might lead for their brand.

The Future Today Series—Say Goodbye to the Dollar Bill?

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the eighth in the series and was published on September 30, 2015.

Say Goodbye to the Dollar Bill?

How often has an amazing experience been ruined by a terrible ending? As a Chicago Cubs fan, I can name a few. Just take the 2003 season. Or consider any movie that fades out on an open-ended question that frustrates rather than provides a sense of closure. Hello, The Matrix Revolutions.

Your grocery store experience starts like this. Then, there are the lines.

Your grocery store experience starts like this. Then, there are the lines.

What about a shopping trip? I’m sure you’ve been to grocery stores where you can have a fine glass of wine, some oysters and good conversation while the notes of a Bach toccata gently waft in the background. Strolling through the well-arranged store, you find all of the brands you are looking for in the serene aisles. But when it comes to checkout, invariably the line is long and filled with multiple roadblocks.

Americans spend an estimated 37 billion hours waiting in lines every year. No Bach toccata is going to make up for that. In fact, checkout frequently turns a good retail experience into a frustrating, vexing ordeal.

We’ve all watched someone fumble through his or her pockets or purse in a mad search for exact change. Then there is the shock and dismay caused when the person paying at the front of the line suddenly turns into The Check Writer. You stand there, mouth agape, while he or she takes the time to write neatly on the lines, diligently enters the transaction in the ledger and fumbles to produce two forms of identification.

I usually close my eyes during these moments and channel Obi-Wan Kenobi. “You don’t need to see his identification. These aren’t the droids you are looking for. You can go about your business.” But it never seems to speed up the process.

Of course, technology is continually advancing payment methods, making them as convenient as possible. Some new payment options are already available, while others may have to wait a few years.

When thinking about these future-forward ways to pay, keep in mind that the Boston Federal Reserve released a report in 2014 that said cold, hard cash is used between 46 percent and 82 percent of the time. Yet there are a number of exciting developments that will most likely change this, as Statista reports that the volume of mobile payments is predicted to rise over 500 percent in the next 3 years.

For those of you reading this on an iPhone 6 or 6 Plus or any phone with Android Pay, please tell me that you’ve tried the NFC-based payment system baked into the phones. I’m a die-hard advocate for this seamless way to pay. It’s somewhat magical not having to take out my wallet when I buy things.

Next, we move on to other forms of currency that don’t involve cash. While I won’t even begin to talk about crypto-currencies or good old gold, being able to pay with a photo on Instagram or a tweet feels super-cool. Companies like Popular Pays allow people with more than 500 followers on Instagram to get free things just by taking a picture of a product and posting it to their feeds. Or, taking a completely different spin on this, brands are using recycling to reward people with cash equivalents. Unileverdid this last year in Brazil when they launched the Seda Recarga Natural hair care line in São Paulo. People brought any type of used shampoo bottle to a recycling vending machine and were rewarded with cell phone credits.

And now we move on to the future. One thing you probably won’t need there is a nice leather wallet filled with bills. Why would you, when you can order a pizza from your car’s dashboard on the way home, or strap a bracelet around your wrist that enables you to authenticate payments with your heartbeat? Better yet, how fun will it be to simply walk into a McDonald’s and say that you’ll pay with Google?

How can it be that with all of the different frictionless ways to pay, we still find ourselves stuck in that line? Maybe, thanks to all the new payment technology, it won’t be necessary anymore. I’m sure the trade-off for this convenience will have a cost, but how much is 37 billion hours worth? Probably a couple of Bitcoins. The question then is: Who’s going to tell The Check Writer?

The Future Today Series—The Contrast of Convenience. A Look at Amazon's Innovations.

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the seventh in the series and was published on September 17, 2015.

The Contrast of Convenience. A Look at Amazon's Innovations.

Yesterday I stumbled upon a very interesting blog: Nicholas Carr’s The Rough Type. In “Smartness Is a Zero Sum Game,” he writes that there is a “fixed amount of intelligence in the world, and every time we think we’re creating new intelligence, what we’re actually doing is just redistributing the intelligence that’s already there.”

With Dash, Amazon will know what you want (and need) before you do.

With Dash, Amazon will know what you want (and need) before you do.

In essence, his argument boils down to one thing: We get dumber as machines get smarter. So, here’s my question: As the world becomes more convenient to navigate, do we get lazier?

The first thing to consider is if it is even true that we are busier than previous generations. It certainly feels like the world is spinning faster than ever before. But an Atlantic article, “The Myth That Americans Are Busier Than Ever,” shows that, as a country, we actually work less than previous generations.

But look closer at the data. Some groups—including working moms and higher-educated men and women—are working more than they did 50 years ago. On the other hand, those with less education are working fewer hours than their cohorts from 50 years ago.

So, bumping this against all of the technology solutions available, I suppose it makes sense that the people who can afford these services appear to need them to keep up with their pace of life.

We can now outsource most any task to an app, service or company.

Like Amazon.

Just this past year, they can be credited with developing a dizzying array of tech products, services and ideas, including Dash (button), EchoAlexa, drive-through grocery stores, Prime same-day delivery andPrimeAir (drone delivery).

Why are they developing all of these futuristic gadgets? In a few words, it’s about reducing friction to purchase. This thought is central to most every tech company from Uber to Facebook to Instacart.

It’s convenient when you can simply press a button on your washer to reorder detergent. Or ask Alexa to add paper towels to your shopping list, and they are added and ordered. Better yet, soon your kitchen will know when it is time to buy things and proactively take care of it.

Amazon’s advantage is its size and scale. They have 109 warehouses positioned strategically around the world to help deliver on our need for immediate gratification. Yet, we are still way more likely to go down to the corner store for whatever it is that we need. Ninety-three percent of all sales happen in physical stores.

For now.

When you start to add up the minutes that these gadgets may save us, what does it amount to? For me, it translates into an extra hour and 48 minutes on the weekend to spend working. Thanks Amazon.

 

The Future Today Series—What Is the DNA of Pop-Up Stores?

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the sixth in the series and was published on September 3, 2015.

What Is the DNA of Pop-Up Stores?

Who wouldn’t want something customized based on the very essence of who you are—your DNA? There’s no possible way it could get you wrong, right? What if what your DNA contradicts what you thought it would be?

Castello Cheese invited participants at their pop-up shop to “eat the art”.

Castello Cheese invited participants at their pop-up shop to “eat the art”.

We live in a world of unprecedented personalization options. Consider the following: You can customize everything from sneakers to speakers. Our feeds only tell us what we are interested in, so we consume content how, when and where we want it. For good measure, we can have ourselves scanned and 3D-printed for posterity. And everything will continue to become more and more dialed in.

The personalized web has created what The New York Times refers to as an online “echo chamber.” It’s a place where algorithms control everything we see based on what we’ve said or done online in the past. While this may help us select a movie faster on Netflix, it can also make us feel like the World Wide Web is turning into a much smaller place.

At some point soon we will probably have chips embedded in our bodies that will unlock the doors that, hopefully, we choose, from home to school to work. While this may sound scary, it’s also exciting.

Yet, will we lose our sense of surprise when everything around us becomes expected? And what can brands do to reach people in this world of personalized blinders?

Enter the pop-up. According to Storefront, pop-ups started in the early 1990s in cities like London and New York. Nowadays, they can be found nearly everywhere from Soho to your local temporary Halloween store. Their aim is to offer exclusive, surprising products and experiences.

A recent report from the Centre for Economics and Business Research shows that the pop-up Retail economy in the U.K. is worth 2.3 billion pounds per year. Another eye-popping stat from the report is that there are nearly 10,000 pop-ups in Britain.

Moving back across the pond, the Halloween economy is worth seven billion dollars a year in the U.S., according to the National Retail Federation. Pop-up stores play a central role in this by taking over vacant but prime real-estate locations, and they start to appear as early as August. After all, it’s got to be convenient to get our gorilla suits.

How are brands using pop-ups to reach people?

Last year, Castello Cheese sought to introduce their products to New Yorkers in a subtle and elegant way. They created a pop-up museum in Grand Central Station that featured edible versions of classical paintings made with their cheese. Of the 500,000 people that visited over two days. 40,000 people ate the paintings.

Now let’s hop over to Dubai, home of the Pharmacafe. It was a pop-up of giant proportions that opened in February this year as part of the Museum of Future Government Services. In it, visitors hands were scanned as they entered and then were served a medicinal drink based on their DNA. While sipping their drinks, which were enhanced by a flavor pill, they were surrounded and engulfed in a healing ginger mist. All of this was meant to explore the possible future of healthcare.

Pop-ups have become a place for brands to experiment and interact with us, where creativity can extend our perception of what’s possible—provided we take our personalized blinders off for a minute to enjoy them. I wonder if there is an algorithm for that.

 

The Future Today Series—Album Covers and Force Fields.

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the fifth in the series and was published on August 20, 2015.

Album Covers and Force Fields

Once, quite a long time ago to be sure, I coveted three things in life: the Kiss album “Rock and Roll Over,” my banana-seat bike and anything and everything related to Star Wars. Back in that time of analog disconnectedness, hours could be whiled away tracing album art and imagining what it would be like to have an android as a friend.

Novalia, in collaboration with DJ QBert, are creating futuristic vinyl records. Image and full story here: http://www.novalia.co.uk/portfolio/dj-qbert-interactive-dj-decks/

Novalia, in collaboration with DJ QBert, are creating futuristic vinyl records. Image and full story here: http://www.novalia.co.uk/portfolio/dj-qbert-interactive-dj-decks/

It’s funny how things have come full circle.

I’ve often thought that in our hyper-digital, alphabet-soup age, the more interfaces start to disappear, the more real-world objects become precious.

We’ve talked about the impact of mobile devices on people’s lives in the past few posts. Add in FOMO and virtual reality, and the picture that’s being painted is murky: always on, always connected and always distracted.

But, unexpectedly, it turns out that in a 2014 survey from Mintel, 69 percent of consumers say that they need to disconnect or take a break from the Internet. Surprising, isn’t it? Is this time away an opportunity for brands to offer a platform for people to explore their creativity?

Conductive ink pioneer Novalia recently stepped into this space by creating an interactive album cover that enables people to be a DJ. When the album cover is touched, it connects to an iPhone via Bluetooth to transmit sound. The sound can then be mixed, scratched or faded using the controls on the cover.

Transforming packaging into a creative platform may seem like a stretch, but giving people a way to have fun and express themselves is the very definition of brand utility. When the cost of creating packaging like this comes down, smart brands will take advantage of these types of interactions.

Now that playtime is over and we are ready to jump back into the digital stream, let’s move on to that force field.

Imagine being able to feel an object without touching it. Think about that: feeling without touching. Sound like magic? It’s called haptics, and it’s being used to make invisible connections feel real.

Ultrahaptics, located in the U.K., has been creating invisible interfaces with objects. While it might not sound that unique, they are using ultrasound to create waves of motion in the air that provide the illusion of feeling something. They will be demonstrating the tech as part of an upcoming exhibit, called “Tate Sensorium,” at the Tate Britain later this month.

Why would this matter? The Futures Company Monitor reports that 75 percent of consumers are more likely to recommend a brand because it provides simpler experiences or communication. Imagine being able to get more information about a product in a store just by waving your hand. Sounds magical, no?

Album covers made with conductive ink and force fields from ultrasound—while it’s not quite the Star Wars future I had imagined as a child, it feels like we are getting much closer to it.

Remember to take a break from the Internet at some point today, go for a bike ride and rock out with Kiss. Just be sure your robot is set to clean your house while you are away.

The Future Today Series—Pop Quiz: What’s in Your Basket?

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the fourth in the series and was published on August 6, 2015.

Pop Quiz: What’s in Your Basket?

You’ve probably heard this by now, but it bears repeating: With the increase of external stimulation (aka your cell phone), the average person’s attention span has gone from 12 seconds in the year 2000 to 8.25 seconds in 2015.

The average attention span of a goldfish is nine seconds.

This drop-off means the cost to get someone’s attention with a message has gone up. This is one of the points made last week at the Mobile Media Summit—an event that bills itself as a master class in mobile. I had a chance to attend in Chicago last week, and while there were a number of interesting panels, what struck me most was the research on the impact on attention spans presented by Syagnik Banerjee, a professor of Mobile and Interactive Marketing at the University of Michigan.

Levi’s used Perch Interactive technology to invite customers to pick up and touch their clothing.

Levi’s used Perch Interactive technology to invite customers to pick up and touch their clothing.

So what’s the impact of that shortened attention span? For one, when shoppers with mobile phones stop to text, call or search, they are unlikely to remember what they put in their baskets. And if you add in a kid or two, going to the store can feel like a perfect storm of chaos.

Given all of these distractions, immersive store experiences have become paramount. Brands are not only fighting category competition, they also have to account for the all-pervasive mobile phone.

While we covered the idea of retailtainment and utility in earlier Future Today posts, interactivity combines both of these ideas and can lead to some interesting places for brands in-store. So how do you break through all of the distraction and clutter to get someone to interact with and then buy a product? Answer: Touch.

A 2011 Harvard Business Review article called “Please Touch the Merchandise” examined the influence touch has on purchase decisions. Specifically, touch can create symbolic connections between people and products. While this might sound off-putting, the simple act of a waitress touching restaurant patrons results in higher tips.

Being able to attract someone’s attention during their shopping journey has transformed into giving a shopper a reason to stop and interact with a brand—a reason that goes way beyond coupons.

By using light and motion to draw a shopper in, Levi’s recently used Perch Interactive technology to invite people to “touch to explore” their iconic 501 jeans and trucker jackets in select stores. This was powered by a projector, infrared motion sensor and sound encouraging the shopper to press a virtual button projected on the clothing, thus getting them to touch the denim. The experience rewarded the consumer with exclusive content about the origins of the product and, in so doing, connected the tangible experience to the intangible narrative.

Better than a coupon, right? And it successfully broke through all the distractions mentioned above.

There were a lot of stats thrown around in this post, so let’s revisit:

How much longer is a human’s attention span than a goldfish?

True or false: People often remember what they put in their basket, especially when they are texting with a friend.

Circle one: People are a) more likely or b) less likely to leave a higher tip if a waitress touches them during the course of serving.

Now, the next time you are shopping in a store, try to remember the goldfish.

The Future Today Series—What Do Instagram, Beer and Gamification Have to Do With One Another?

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the third in the series and was published on July 23, 2015.

What Do Instagram, Beer and Gamification Have to Do With One Another?

Wait—did I have you at Instagram and beer? I’ll give you a second to grab a drink and check your feed, just so you can get up to date. Feel better? Good.

By using a specific filter, Ted Baker’s Instagram followers learned that it’s not all as it “seams.”

By using a specific filter, Ted Baker’s Instagram followers learned that it’s not all as it “seams.”

And so it goes with our modern connected lifestyle.

Each and every one of us—at least those of us who are connected to our phones— have followed that zigzag line of thought before. When we check our phones 150 times a day, how many times do you zig and zag?

Think about it. You are reading an article, a text comes in, you respond and then launch an app where you see a funny picture of your friend on a boat, which drives you to comment … wait, wasn’t I just reading an article?

All of that happens in about 20 seconds. On the train to work, squeezed in between a guy wearing sunglasses and a furry white coat (it’s July, you think) and a woman eating her breakfast. It’s distraction disguised as multitasking, driven by fear of missing out.

Let’s not get distracted ourselves, though: What do Instagram, beer and gamification have to do with one another?

Let me Google that real quick. Wait a second!

And so it goes with modern marketing. How do brands or retailers break through this clutter of distraction? The train example above could be applied to what you do in a store or, worse, while you are driving. When any and every ad can be skipped or blocked, the interruptive marketing of the past simply doesn’t measure up to our modern lifestyle.

So, how can people be reached? This is where the switch from interruption to utility becomes important.

Let’s take beer first. In what has to be one of the best billboards recently, Carlsberg set up a beer-dispensing billboard in London where people could sample a half-pint on their way home from work. This fit within their “Probably the Best” campaign, because, after all, what would be better than a normal billboard? One that dispenses beer, of course!

On to Instagram and gamification. Fashion brand Ted Baker created a game on Instagram that asked its followers to regram photos that contained hidden messages. Followers could see the secret messages only by selecting the correct filter. Then followers regrammed with #Pinch_Me for a chance to win a prize. Using gamification to reach distracted audiences on this platform is a unique approach that helps drive engagement.

What have we learned by all this? Creating interactive moments and rewarding participation with a brand is the new way to connect with people. This can be when we are commuting, shopping or just hanging out at home.

So, the new marketing mantra can be summed up in three succinct words: Utility. Beer. Instagram.

The Future Today Series—Be Careful What You Think About at the Table for Living

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the second in the series and was published on July 9, 2015.

Be Careful What You Think About at the Table for Living

I’m lucky in that I get to spend a lot of time considering how technology is changing the way we interact, communicate and shop. Sometimes, I see amazing examples of how companies are harnessing tech to make our lives better. Other times, tech seems to be increasingly incredibly invasive, for no real purpose.

Ikea’s Smart Table takes some of the guessing game out of cooking. Photo credit: http://www.conceptkitchen2025.com/press.html

Ikea’s Smart Table takes some of the guessing game out of cooking. Photo credit: http://www.conceptkitchen2025.com/press.html

Huge platforms like Google and Facebook are churning out ideas that fall into either one of these categories, depending on the day. On the “sounds great!” side, Google’s Project Jacquard might help us interact with our phones in more subtle ways. On the “I’m not so sure about that” side, Facebook wants to use artificial intelligence to help us “send thoughts to each other.”

Then there’s the technology that is working to make our daily lives better—that aims to fulfill our basic needs. In other words, what’s for lunch?

This is a bigger question than you’d think. In fact, lunch presents a huge issue to address. The National Resources Defense Council says that the average American throws away 20 pounds of food per monthand that 40 percent of all food in the U.S. goes to waste. In the future, the cost of food will go up, and the amount of space we will be living in will get smaller. This means we will be thinking differently about how to make a meal.

This remarkable project Ikea did for Expo Milan, Concept Kitchen 2025, is using that type of forward-looking thinking. In it, they looked at what the kitchen of the future—of the year 2025, to be exact—might look like, how it would function and how it would help make people’s lives better.

One of their ideas is called the Table for Living. Imagine being able to place whatever you have in your refrigerator on the table and have it—the table, that is—come up with a recipe based on just those ingredients.

While that could turn out to be a disaster (peanut butter and sriracha sandwiches come to mind), it also could be a great way to use more of what you have instead of throwing it away. From a retail point of view, this might mean lower sales as people use more of what they have already purchased.

The technology behind the table is really not as advanced as it might appear conductive coils (for heating), a camera and a smart projector. Individually, all of these components are available now in some form. Combined, they form a powerful means to live a more sustainable lifestyle.

What if adventurous retailers added other elements to this idea? A sponsored connection with IBM could rely on the tech company’s recent work in cognitive cooking and have IBM Watson develop unique recipes. Loyal shoppers get rewarded with unique content tailored to what they have just purchased. Utility and relevance drive repeat visits.

Yet, given all of the above, there is still one big thing to watch out for here. If Facebook has its way with its mind-reading initiative, you’d better make sure what you cook for guests at the Table for Living is good: It’s going to be a lot harder to fake your way through a bad meal.

The Future Today Series—Would you go to a virtual reality bar?

I've been contributing to the Chicago Ideas Blog under the series The Future Today since June 2015. I'm re-posting the articles here in the order that they were published. Erin Robertson @eringoesgolfing is the editor of the blog and had a huge hand in shaping the narrative of the posts. This was the first and was published on June 24, 2015.

Would You Go to a Virtual Reality Bar?

Would you go to a virtual reality bar? That’s the question on the table today. Brands are creating short-run, highly limited, immersive branded experiences using virtual reality, all with the aim of entertaining and impressing people.

CIW attendees explored the forefront of virtual reality at a 2014 Lab at UIC’s Electronic Visualization Laboratory.

CIW attendees explored the forefront of virtual reality at a 2014 Lab at UIC’s Electronic Visualization Laboratory.

We are in the early stages of this technology. The Oculus Rift is set to be available in the first quarter of 2016, while the Samsung Gear VR headset and Google Cardboard are available now. At the Electronics Entertainment Expo (E3) on Monday, Microsoft demonstrated a version of HoloLens that allows you to play Minecraft on any real surface.

VR + Retail

Why would brands or retailers go through the trouble of creating an immersive experience in the first place? Google “death of physical retail,” and you’ll start to see why. My favorite article on the topic contains Marc Andreessen’s claim that “software eats retail.”

He might be right. Store traffic has fallen “5 percent or more from a year earlier in every month for the past two years,” according to ShopperTrak. Another eye-popping stat from them is that store traffic has fallen nearly 50 percent from 2010 to 2014. While sales in stores still make up 93 percent of all retail sales, it’s clear that retailers and brands have to give people a reason to visit them.

Enter sociologist George Ritzer, who wrote that “retailtainment” is “the use of sound, ambience, emotion and activity to get customers interested in the merchandise and in the mood to buy” in his 1999 bookEnchanting a Disenchanted World: Revolutionizing the Means of Consumption. In other words, get people excited about shopping again. Virtual reality is the 2015 version of retailtainment.

Companies like The North Face get this and are giving consumers a chance to experience things they may never do (base jumping), which also demonstrates the value of their gear along the way. Smart.

Jim Beam recently took a VR experience to 250 bars across the U.S. to promote Jim Beam’s Devil’s Cut. The experience featured the journey of bourbon through the brewing process while a brand ambassador held a piece of paper scented with bourbon nearby. It was a truly immersive, boozy experience.

And, last Halloween, Dos Equis created a VR experience where the viewer was able to walk around the Most Interesting Man in the World’s mansion.

VR + Social

While the retail use case for VR makes sense, there is an even more compelling opportunity for the technology. The world we live in has never been more connected, yet loneliness is on the upswing. In anAtlantic article that asks “Is Facebook Making Us Lonely?” the author references an AARP survey that “found that 35 percent of adults older than 45 were chronically lonely, as opposed to 20 percent of a similar group only a decade earlier.”

So could a VR solution help change this? Sure. Just consider using it to connect friends together while watching a sporting event. Companies like VirtuallyLive are building platforms that will allow you to virtually attend any event in the world. They track athletes and performers in real time using optical technology and map the movement to a virtual space. All of this is transformed into a virtual venue where you and your friends can interact via chat and conversations ringside, so to speak.

Which brings us back to our question: Would you go to a virtual reality bar? Only if the Most Interesting Man in the World is there, right?


Press

Chicago Tribune did a photo gallery featuring FutureShop Chicago in their Blue Sky Innovation section, it was published on Friday June 19. First time one of the events was featured, so super excited!  

FutureShop Chicago Crowd

FutureShop Chicago Crowd

FutureShop London also garnered press coverage with their event. It was really terrific to see them take the template we created in in Chicago and make it their own. We had a few companies at both events that were global and connected the dots on retail trends in both countries. Both events were connected by Twitter using the #FutureShop2015 hashtag so we could see real-time updates. 

FutureShop London Floor Graphic

FutureShop London Floor Graphic



FutureShop

This post was originally published on the Leo Burnett site. I'm including my original write up here.

Intro

The Innovation team started out doing events in 2011 with the simple goal in mind to inspire the agency and its clients with what’s next in X. FutuRetail was our first event and established the template for events from that point forward. Bring together innovative partners around a theme, expose them to the agency in a marquee event setting and then follow up with teams to see if there were any fits for that technology.

Over the past few years the consumer landscape shifted due to the rise of the smartphone and our hyper-connected lives, the shoppers path to purchase was completely disrupted. Retailers have been slow to accept this change, forcing shoppers to take control of how they buy. Enter Amazon, Instacart and any other platform that makes it easy for a shopper to buy what they want when they want.

While there is a treasure trove of data and quotes to demonstrate how significant this change has been to retailers (and thus brands), one that stands out is foot traffic in stores has dropped significantly from 40 billion in 2011 to 16 billion in 2014.

With all of these changes and our focus on the shopper, it seemed natural to change the FutuRetail name to FutureShop for this year’s event. In addition, we’ve co-ordinated with Arc London to help them host their own FutureShop on the same day. There will be a few global partners at each event that we have in common.

We hope to add in other markets next year to make this a ‘proper’ global event for Arc.

What are the major trends this year in retail? 

 There are 5 trends that we’ve identified from watching the retail space this year. We recognized these trends by visiting all of the premier trade shows, going to see how retail is evolving in different markets and talking to our global partners. They are Social Playground, Connected Experience, Sensory Experience, Vending 2.0 and Social Currency.

Here is how we think of these trends:

Social Playground: How Retailers are remaking brick-and-mortar stores into popular destinations by offering experiences that can’t be replicated online.

Connected Experience: Consumers are interacting with brands using the Internet of Things (IoT) on a multitude of devices, whether it’s a computer, wearable, in-store kiosk or mobile phone.

Sensory Experience: Consumer emotions and evaluations can be paired with strategic sensory inputs in retail stores to increase sales, return visits and customer loyalty.

Vending 2.0: How Brands are taking stores to unexpected places to capitalize on connections with consumers.

Social Currency: When anyone can create their own media channel, brands can adapt by creating smaller endorsement deals.

What most excites you about the latest retail innovations? Where do you see the big opportunities here for marketers?

 There’s never been a more urgent time for brands to be creative in how and where they reach consumers along the path to purchase. Conversely, there has never been a more dynamic or exciting time to be looking at the technology space.

Consumers now look to brands to provide value, utility and entertainment. Some technology areas that provide this are:

-Proximity (beacons, NFC, geo-fencing, physical web) to provide relevant content and messaging based on where a consumer is.

-Virtual Reality to provide entertainment and immersive branded experiences.

-Facial Recognition to convey they right message to the right consumer (can sound kinda scary but when done right can be a creative experience).

-Cognitive Computing (IBM Watson) to provide exact product recommendations based on either who you are or what you’ve said on social networks.

What are some stellar examples of brands taking advantage of some form of your above outlined trends? 

 -Proximity: Peak Performance http://www.leovative.com/2015/03/31/peak-performance-virtual-pop-up-shop/

-VR: North Face http://www.leovative.com/2015/06/02/ever-wanted-to-base-jump/

-Facial Recognition http://www.leovative.com/2015/05/18/astra-girl-detection-billboard/

- Cognitive Computing http://insightsmagazineonline.com/Assets/2015/February/IBM-InterConnect-Watson#.VXhs9WRVhBc

Bazaar Voice Summit 2014

Last year, I had the good fortune of visiting Austin for the first time. The purpose of the trip was to scout the Bazaar Voice Summit to see how we might build an installation that demonstrated the aisle of the future. 

A colleague was supposed to be a part of panel discussing beacons in store. She got stuck in a different city due to weather, so I sat in on the panel.

Here is an excerpt from that talk that ended up in their the Future Will Be Driven By Big Data post:

But serving customers better doesn’t just have to mean discounts. People will expect a more personalized relationship that rewards their loyalty and sharing, says Tod Szewczyk, VP, Director of Innovation at Leo Burnett,

“If you’re sending something that’s valuable to somebody, that doesn’t have to be a coupon per se, but it is something that’s a valuable, relevant message to them. So maybe it’s a loyalty thing where you’ve been in the store a couple times, and you’ve bought a number of different products. Maybe it’s a recommendation on something else that might be able to help you. Those are the kind of value exchanges that I think make it worthwhile.”

What I was really getting to was beacons at the time were almost strictly thought of as coupon delivery devices, but their true value was in delivering relevant content to people.